local bb = {

{0,3,4,1,0,20,0,1,4},
{3,3,4,1,5,5,1,4,3},
{0,0,16,4,4,18,4,17,3},
{0,3,0,4,6,6,4,0,14},
{0,0,3,1,6,0,3,1,3},
{0,4,1,15,3,3,13,1,4},
{0,4,0,1,3,0,3,18,0},
{4,4,1,0,6,6,0,1,4},
{0,0,1,5,4,0,4,5,1},
{0,0,5,4,1,1,4,5,0},
{0,5,18,4,15,1,15,4,5},
{5,4,4,5,1,1,5,4,4},
{0,4,1,1,0,3,0,1,1},
{4,1,0,14,4,4,14,0,18},
{0,0,18,16,4,0,4,1,1},
{0,1,0,0,4,4,0,0,1},
{0,1,0,0,0,15,0,0,0},
{1,0,0,0,4,4,0,0,0},
{0,0,0,0,0,4,0,0,0},

prebullet = {4,1,3,6,5,1,3,4,5,4},
star_score = {14000, 22000, 30000},
coin_val = 5,
desc = "XXXXX",  

award = {
 coin = {3,5},
    {
       c_rate = 1,
       fenji = {0},
       yuheng = {0,0,0,0,1},
    },
    {
       c_rate = 1.15,
       fenji = {0},
       yuheng = {0,0,0,1},
    },
    {
       c_rate = 1.3,
       fenji = {0},
       yuheng = {0,0,1},
    },   

    },

boss = {
    image = "boss/meirenyu.png",
    life = 2,
    protect = {1,2,3,4,5,6,7,13,14},
    xp_interval = 10,
    xp_min = 1,
    xp_max = 1,
    xp_class = {1,2,3,4,5,6,7,14,15},
    xp_rollback = {0.1,0.15,0.2},
},

}
return bb